MArcomage

Free multiplayer on-line fantasy card game

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Turn actions

Turn actions order of execution

  1. card cost is subtracted
  2. token counters (if present) are updated based on card keywords
  3. card effect is executed
  4. game limits are applied
  5. keyword(s) effect is executed
  6. game limits are applied
  7. resource production is added to player's stock based on player's facilities
  8. end game condition is checked

Game limits

  • facilities can't be lower than 1
  • resources can't be lower than 0
  • tower can't be lower than 0 or greater than 100 (150 in long mode)
  • wall can't be lower than 0 or greater than 150 (225 in long mode)
  • token counters can't be lower than 0 or greater than 100
  • attack can't have a negative value