MArcomage

Free multiplayer on-line fantasy card game

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jbryant3 on 15:20, 30. Mar, 2010
To make revealing cards more useful in non-hidden gameplay, we should adopt a new keyword that reveals cards. It could be a combo key-word where playing one after another reveals a random card (like aqua) but then if you flip the Clarity counter, you reveal a card of the same rarity in the opponent's hand (or go a level up if they don't have any). Thoughts?