MArcomage

Free multiplayer on-line fantasy card game

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garbageonly on 09:36, 19. Aug, 2008
What does everyone think about Dwarven Fortification (cost 31 bricks +43 wall)?
I think it's too weak to be an uncommon card

Defense Improvement costs 11 bricks, has 2 modes +20wall/+10tower

With 33 bricks you can get 60wall/30tower from Defense Improvement, way more flexible compare to Dwarven Fortification, player might just die while trying to gather 31 bricks.
dindon on 14:49, 19. Aug, 2008
You might also say that both those cards are underpowered since with 30 bricks you can also get 84 wall with Hidden Traps. In general, low cost cards are more efficient than high cost cards (I think for the simple fact that a turn is a valuable commodity).

The exception comes with some of the highest cost cards in the game (notably Gateway, Orc Regiment, Dragon Squadron, and perhaps Curse), where the scales tip back in their favor, and they are more efficient than their mid-cost counterparts, but Fortification isn't quite high cost enough to justify that.

Another thing is that Dwarven Fortification is a keyword card. Even if someone might not use it otherwise, it could probably find use in an Alliance-themed deck (even if they're not going to use it a lot), since Alliance has an excellent side effect, so just having it sit in your hand will be useful.

All that said, it could probably still use a little buff IMO. It's not hideously underpowered though.
Progressor on 23:10, 19. Aug, 2008
Due to the turn argument, the comparison with Hidden traps isn't very fair.

A more interesting comparison:
Warlord's keep (31)
Tower: +15
Wall: +30

Identical price, but the sum in structure is actually 2 higher then the wall that Dwarven fortification gives, while tower is more valuable then wall. Given this math Dwarven fortification is a bit underpowered (neglecting the keyword part).
Damalycus on 16:50, 10. Nov, 2012
I hate the fact it can summon itself. Happened 3 times in a row for me now.