MArcomage

Free multiplayer on-line fantasy card game

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Noak on 01:19, 13. Dec, 2009
I kinda liked it more without the tokens, now everyone's deck looks more or less the same. Back then it felt more strategic and less random and i totallysucked (somehow lord alex always managed to own me with his dire wolves).
Progressor on 14:51, 13. Dec, 2009
Pardon?
Before the tokens, keyword-trigger was determined randomly, and you say tokens make it more random?
Noak on 18:07, 13. Dec, 2009
well maybe i missed a bunch of uppdates, i didn't play for 2 years, keywords where just words
Progressor on 19:13, 13. Dec, 2009
Wait, your right. I vaguely recall some criticism on the moment keyword effects were introduced, cause it was all random...
Mojko on 11:50, 17. Dec, 2009
Implemented in https://netvor.sk/trac/arcomage/changeset/738