MArcomage

Free multiplayer on-line fantasy card game

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Efreet on 16:54, 11. May, 2022
Doesnt specify how many
Coolis on 17:16, 11. May, 2022
All of them
Efreet on 05:34, 13. May, 2022
So it should say "Replace opponents hand with cards from your hand"
Djinn on 02:50, 14. May, 2022

Mage Nature

Attack: 6
Replace random cards in opponent's hand with Cursed cards form your hand.

If it really is just completely wrecking the entire opponents hand if you only have a Searing Fire or Blood Shrine, then that's kinda overpowered and should be a rare card with cost above 30; consider how dangerous Balrog and Cerebus already are, and this would be worse.

If it's just copying your Cursed cards to your opponent's hand 1-to-1, then it might just be more like using Black Market on each Cursed card in your hand but faster and cheaper.

The effect is interesting, and would make decks that use Cursed cards already stronger and perhaps even inspire some people to have specialized Cursed decks, but why did you give it Nature keyword? Or even Mage for that matter? That changes the effect in practice of both the Mage-summoning cards, Nature-summoning, and makes some Nature decks stronger (when they're already one of the strongest deck types) as well as making it easier to splash Nature in every other deck type.

To put it another way, the ideas of "a card that exploits your own Cursed cards to even more effect" and "a new uncommon Mage" and "an extremely cheap gems-cost Nature card" each individually make a card that could be worth adding, but they would all need to be balanced differently, and together they're stronger than the sum of their parts...

...particularly for that Ice Queen deck of yours Coolis which already has a very high winrate. ;} This basically adds the power of wrecking your opponent's hand for free to your favorite deck, and you'd only need to draw this two or three times to leave your opponent paralyzed with Ancient Castle and Ice Queens, the latter of which are usually useless to them and always give bonuses to you. =} A completely broken combination, in other words.

Maybe we could add something like this if there were also a bunch of different ways to deal with Cursed cards without playing them, as well as more practical strategies in general for handling the top 4-5 highest winrate deck kinds, but that's certainly not the current state of the game.
Efreet on 09:46, 17. May, 2022
I think Cursed cards should be allowed a manual discard by the discard button

Edit: i actually didint even notice the Cursed part as it was blurred out.So as you state all of them.Replacing all cards in opponents hand with Cursed cards from your hand would be game breaking.Even if it is limited to the amount of cursed you have in hand thats still a pretty discusting card
antichroust on 18:18, 17. May, 2022
Efreet wrote:
I think Cursed cards should be allowed a manual discard by the discard button


I think their purpose is that they could not be discarded manually, I'm just wondering if a player doesn't have enough resources to play any cards and his hand is full of cursed cards, how will the game continue? is he going to lose? because that sounds like new kind of victory condition, trying to fill opponents hand with cursed :) (pretty terrible, even worse than being constantly paralysed by Brigand and Destruction decks)


Mage Nature
Attack: 6
Replace random cards in opponent's hand with Cursed cards form your hand.


i dont like the "random" word here, i'd rather have that card more under control:

replace specific non-rare card (1-8) in opponent hand with matching card from your hand

or less potent variant:

replace matching non-rare card in opponents hand for your lowest cost common card
else: summon Cursed


getting rid of your cursed cards and giving them to opponent is fun concept, but is this going to work with cursed cards? wont they stay in your hand?
Djinn on 07:26, 18. May, 2022
antichroust wrote:
getting rid of your cursed cards and giving them to opponent is fun concept, but is this going to work with cursed cards? wont they stay in your hand?
Yeah; I mentioned Black Market before, and when you use that on one of your own Cursed cards it copies it to the opponent's hand. So a card to get rid of your own Cursed cards is actually a different concept than this Bog Hag.
Djinn on 09:02, 18. May, 2022

12 gems

Mage Nature

Attack: 8
Remove selected Cursed card from your hand. Replace matching card in opponent's hand with Cursed card.
Slightly more reasonable cost (although attack was also bumped?), and now with an effect that lots of decks could be expected to use.

It still has Mage and Nature keywords though, and although you /might/ be able to justify Mage, Nature is still kinda ridiculous and overshadows the rest of the card, as well as being off-theme (remember; the swampy/boggy cards are all Aqua!).

I like the way it doesn't give the opponent the same Cursed card it discards, but instead gives them a completely random Cursed which could even be useful. Sadly no rare Cursed cards yet.
Coolis on 09:13, 18. May, 2022
Djinn wrote:

12 gems

Mage Nature

Attack: 8
Remove selected Cursed card from your hand. Replace matching card in opponent's hand with Cursed card.


It still has Mage and Nature keywords though, and although you /might/ be able to justify Mage, Nature is still kinda ridiculous and overshadows the rest of the card, as well as being off-theme (remember; the swampy/boggy cards are all Aqua!).

I wanted to give her more uses (conjuring rare nature in this case) but mb after the change its no longer needed.