TL;DR: Don't "build" Hearthstone decks with cards you don't already have.
Well when you went into Hearthstone with zero expectations towards what to play anything will be better than nothing, and I'm happy you find fulfillment, but to build specific decks is what I look for in a card game in the first place.
Decks I was forced into by circumstance feel soulless. Let alone with the Warsong Commander deck: I didn't have fun
. I know the opponent didn't have fun
. Warsong Commander was cheap is a pair of discount marketplace socks.
I felt ashamed each and every time I've won.
But I did build a deck with bare more than the basic pack, a spellpower rogue. I played the rogue ad infinitum until I sat back, satisfied and would have been done with the deck forever... and then I had to play it again
. I didn't wish
to. But it was my only rogue deck to win any games in iron league. In the enjoyment department, I just kicked and saddled up a dead horse. I was already done with the deck. I was satisfied. I wished to leave it behind. And Hearthstone didn't let me.
All of the above is personal experience, of course. As we have to share. But as for "setting myself up for frustration"?
Beside the fact the game is for a fact overpriced every step of the way. Hearthstone is a card game. A good number of the art they have used were made pre-Hearthstone, too. They could have multiple times their investment turn in on launch day with a fair price, but they didn't have fair prices then, and they don't have any now.
Don't buy anything then, you say. Which is fair, I didn't myself. But the fact micro-transaction games assault the senses of the majority of the audience with a temptation to spend (Again, they are how they make a profit, which would be fine, had their prices not have been in the sky too). Every frustration I talked of above? Precalculated. They know there is a good number of players who expect to play a kind of deck. I didn't "set myself up". The devs counted on it. Don't pretend they didn't. That's not on Hearthstone, every microtransaction game does that.
And fact is I would have shelled out the money
. I would have, without any regret, bought the cards I wished to play... but you can't buy specific cards, and even had you been able to, to price you pay for 5 DIGITAL pieces of paper could buy my supper! And don't even start on how much cards would cost to buy when you build a deck from dust!
Just since you happen to have or have developed a mindset immune or at least very resistant to such doesn't make them any less loud as they shout in the marketplace to buy their wares and give everyone a heart attack when they look at the price tag. I'm not supposed
to have a resistance. I'm not supposed
to be able to withstand all of these, and have no expectations to what I play to boot. I shouldn't have to develop a preliminary skill
even have to rearrange my priorities
for a game I play to enjoy myself, for goodness' sake. I shouldn't have to change as a person
to be able to play a game they sell (parts of) for money and have a good time. Ask me to develop life skills, learn life lessons, change for the better, even just learn how to play a game, any day of the week. Learn how NOT to be outraged by a scam? Nobody should.
They are the ones who shouldn't be snide, borderline criminal collectible salesmen.
They have made a product. The responsibility is on their souls. Don't just recommend the game to the masses. You do them a disservice. Recommend to people who are made out of the stuff you are. MeCho isn't.