MArcomage

Free multiplayer on-line fantasy card game

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jbryant3 on 01:30, 3. Jun, 2009
Ok, so I know I'm fairly new to the scene, but I think I can add some suggestions:

1) Cards need to say what type they are. For instance, Time Lord should say it's a "Mage" so people would know it adds to the Mage Counter. My suggestion would be to look at Magic The Gathering (MTG)'s layout. It has the card name up top, the picture, the type of card it is, then the effects. That's how this should be arranged for simplicity.

2) "Swift" and "Quick" cards should be categorized or distinguished also. Maybe they could have a different card border or something.

3) The same goes for "rebirth," "durable," and "flare" cards. I was very surprised when the pheonix raped my face and my hand was carrying 3 new cards.

My 2 cents.
Myschly on 11:04, 3. Jun, 2009
What the hell are you on about?! All Keywords are in BOLD text. They're fat, and clearly visible.

I do understand your point with Magics layout, but no, the cards would become a lot bigger, and no.
jbryant3 on 13:42, 3. Jun, 2009
Ha ha... oops..

For some reason my keywords were turned off.
Mojko on 15:20, 3. Jun, 2009
to jbryant3:

I know MTG and the big differnce is the ammount of space we have for one card. I have tons of nice feature ideas for card display, but if we added all of them, the sceen size would be enormous. That's why I decided to make multiplayer Arcomage and not multiplayer LOTR TCG which was the first idea for this project (see "Project history" in the webpage section for more info).

to Myschly:

"What the hell are you on about?!"

C'mon, be a little nicer to newcomers. It's a new experience for them, so it's just natural that they don't know the game system inside out.
Myschly on 17:47, 3. Jun, 2009
I forgot to use a ":P"-smiley, sry :(