MArcomage

Free multiplayer on-line fantasy card game

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EricHerboso on 10:52, 26. Jan, 2011
Sophie played Clay Valley as her third card, getting enough bricks to play Pyramids and win on turn four.

When stuff like this happens, I think the AI should give some sort of smack talk. Is there any possibility of programming in phrases each AI opponent can say depending on the situation? I'd love to see Le Marquis de Vrille remark upon it being unfair if begin playing with the Holy keyword set in your deck, or Grofgul complaining if you bring him down to one of a facility type.

Adding more flavor to the game is a really good thing if you want to branch this out to more players. I really enjoy these AI challenges from a flavor perspective.
DPsycho on 15:23, 26. Jan, 2011
This would be most amusing from Grofgul since I get the impression from him that he's hardly aware you're there to begin with. He's just looking at his own numbers and nothing else.
Mojko on 15:32, 26. Jan, 2011
Theoretically it should be possible to do. I mean the AI is capable of looking at the changes of your turn and the chat is disabled only because I made it so. So, yeah he the AI could react to some situations in game by writing chat messages that would have to be provided of course (he could pick randomly from some set of messages for variation).

I'm not sure if it is worth it, though. I mean after a while it could get very repetitive.
jbryant3 on 15:33, 26. Jan, 2011
A "gg" or "Thanks for the game" would be a polite way to end it.
Mojko on 15:36, 26. Jan, 2011
Or "I'll get you next time!" or "Dwarven empire has lost interest in this petty conflict" :D