MArcomage

Free multiplayer on-line fantasy card game

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Spoon on 11:20, 22. Jan, 2011
I've been thinking... what if instead of having keywords that directly negate one other keyword (like Banish and Durable), we could try more of 3 way thing. Where e.g. Skirmisher discards Charge discards Banish discards Skirmisher? (Obviously different names will be needed.) I just feel it would create a better dynamic than the current "actual keyword vs. keyword to discard that other keyword" situation. All three would have their own effect plus discard one other keyword card.

Thoughts?
Lord Ornlu on 16:06, 22. Jan, 2011
Not a bad idea, it would certainly infuse more chaos in the game and make it more interesting and unexpected
Mojko on 16:41, 22. Jan, 2011
And what about Durable?
NG_Beholder on 16:58, 22. Jan, 2011
Discards Skirmisher?
Spoon on 17:37, 22. Jan, 2011
I think Durable, Skirmisher, Charge and Banish will all need to be reworked a lot for this. The names probably will need changing as they will make little sense in their new uses.

For example,
Durable: Cards stays on hand, discards Skirmisher
Skirmisher: [an effect of some sort], discards Charge.
Charge(N): Same as now + Discards Durable
(Banish: Banished into non existence.)

Of course, it doesn't have to be just 3 keywords that do this, but adding much more will quickly make it complicated.

The Keywords can also be thematically given to cards (sort of like they are now), so for example, Defensive structures might be Durable, Soldiers may have lots of Charge cards, there might not be any Undead Charge at all! Or all Undead Charge cards would be quite weak in other ways.
This would create the need to either be very vulnerable to other kinds of decks, choose some of the said weaker cards into the deck, or have more cards from outside the decks scope.

Obviously, the keyword effects above are just examples and probably need a lot of tweaking and reworking before this is worthwhile, but it would really add a lot more flavour especially to the most mundane cards in the game. More cards would be able to discard, and be discarded by simple cards.