MArcomage

Free multiplayer on-line fantasy card game

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Fithz Hood on 09:55, 3. Jan, 2011
let's see what's new.
AI game mode added - it is now possible to play against a computer player
The AI is great, good job. it uses my decks better than me...
Good for testing new decks.

added an option to sort players by gained achievements.
what a nice little thing. The best thing about achivements is the comparison with other players.
oh yeah, I'm first in many achievments. I wonder if someone could manage to have 50 survivor awards...

internal hyperlink support added to BB code.
I don't konw what it means but it's ok for me.

Titan keyword basic gain raised to 24 from 22
Thank you very much. and the change of the completion ritual makes Titan victory more easy.

balance changes
Many card's picture were changed. Some of them were alredy nice in my opinion, but the new ones are cool too.
a little nerf to laputa, good move.
Avalanche becomes unliving. Unliving deck it's more interesting now. Maybe it still need a summoner of non-common unliving cards.

15 new cards
Few cards but nice.
there are many cards that increase facilities: a good thing for long mode lovers.
Atlantis and reunion of the tribes. I like the hand-summoners, I will propose something also for unliving and burning. reunion of the tribes shoul give also some recruits in my opinion. And I think that Urk the conqueror or rage of Urk are better than Crugg the destroyer that attacks directly the tower.
And I like ancient dragon and dragon nest, both really good for dragon decks
dimitris on 19:06, 3. Jan, 2011
The AI is very good! And it's implemented so unexpectedly quickly! It has a disadvantage though, at least from what I can make through the code diff. It cannot see opponent's revealed cards. :P

The achievements sorting is very good also, but it would be nice if we had the numerics along with it somehow. Also, I would like to say something about the new Snob award. I think it should give more gold as I find that it's more difficult to aquire it. It certainly is more difficultly gained than Assassin and Collector awards imho.

New cards are all great! I think there's a strong bias for building facilities now. I don't know how easy will be to get Desolator award as there are few and expensive cards that reduce facilities. I still think that Genbu might be a bit overpowered.

Finally, I like most of the updated card images, especially Avenger, Werewolf and Fireball. I really liked the old Wonder image, though.

Overall, very good job with the Christmas + New year updates.
Mojko on 19:09, 3. Jan, 2011
dimitris wrote:
The AI is very good! And it's implemented so unexpectedly quickly! It has a disadvantage though, at least from what I can make through the code diff. It cannot see opponent's revealed cards. :P


The whole AI has only about 250 lines of code. As you pointed out it cannot see opponent's revealed cards. In fact it cannot see any cards at all. The AI is basically very simple and that is the reason why I'm quite surprised by its performance ;-)
dimitris on 19:21, 3. Jan, 2011
Yeah, it's pretty good for testing decks and playing some really quick games.
Mojko on 11:59, 6. Jan, 2011
Fithz wrote:
internal hyperlink support added to BB code.
I don't konw what it means but it's ok for me.


It's simple really. If you want to reference something within MArcomage website use LINK, if you want to reference external source use URL. It's same as on Wikipedia. Although, URL will work if you use it to reference internal page, but in case of the site is moved, or web address is changed all internal links that were made via URL will be broken and we will have to fix them manually.
jbryant3 on 20:55, 6. Jan, 2011
I think Barbarians are now too weak and Charge is too strong.

I suggest returning Barbarians to their pre-update status and half Charge's resource reduction.

Otherwise, love the update!
DPsycho on 01:06, 7. Jan, 2011
The new image for Rock elemental uses frequently-seen in-game graphics from World of Warcraft.

Also, yay, the new Link code works perfectly.