MArcomage

Free multiplayer on-line fantasy card game

Please log in

vault on 10:29, 5. Nov, 2010
I think it should be restricted to discard non-rares cards not from players decks, now it's very universal and much powerfull for a common card...

examples:

-it can be used to clean your hand, so it's good defense against storm elemental and similar cards (newly also thug, desert traveler, consript army,...)

-it's good defense against cards like Lich or Dwarven watchtower

-it can usually totally counter rares like dark horde, general's army, etc.

-it can usually counter Princess of elves

-it can totally counter Illusion keyword

-it can totally counter Dragon keyword


I think minimally two last points are unwanted.. it's not good if one common can waste two keywords... it could be solved by discarding non-rares, other points will stand or will be only restricted (lich on rare, rares after architectural improvement,...)
Mojko on 10:39, 5. Nov, 2010
Or it could be modified so it would only effect your hand.
vault on 10:43, 5. Nov, 2010
It also possibility, but maybe then it will be too specific and often not usable...

Maybe add some additional effect?

something like "Discard from your hand all cards not from your deck. If there's none: Gems: +3" ?
DPsycho on 12:27, 5. Nov, 2010
Sorry to nitpick, but as for countering Thug or Desert Traveler, wouldn't it be better in most cases just to play Palisade wall or Caravan? Unless you want Holy or Burning tokens, you may as well gain wall or stock rather than spend gems. I suppose drawing two new cards in one turn has some value as well, though, but it seems odd if you're just using it to discard one thing. Then again, if it's been sitting in your hand just increasing your keyword count, I can see where you'd feel tempted to use it for its intended purpose.
dimitris on 12:34, 5. Nov, 2010
I don't think that merely discarding cards is so much of a power. You can draw an even more beneficial card the next turn...

Besides this card most of the times sits totally useless on your hand.
Check the statistics, more times is being discarded rather than played.

If you want to downgrade it, I'd suggest to raise its cost.
vault on 12:48, 5. Nov, 2010
DPsycho wrote:
Sorry to nitpick, but as for countering Thug or Desert Traveler, wouldn't it be better in most cases just to play Palisade wall or Caravan?

It's not necessary to play it immediately... you may play it after two thugs and one storm elemental for example to clean your hand...
Fithz Hood on 23:02, 24. Dec, 2010
Code
for ($i = 1; $i <= 8; $i++)
{
$cur_card = $mydata->Hand[$i];
if ($carddb->GetCard($cur_card)->GetClass() != "Rare" AND !in_array($cur_card, $mydata->Deck->Common) AND $i != $cardpos)
{
$mydata->Hand[$i] = $this->DrawCard($mydata->Deck, $mydata->Hand, $i, 'DrawCard_norare');
$mydata->NewCards[$i] = 1;
}
}
for ($i = 1; $i <= 8; $i++)
{
$cur_card = $hisdata->Hand[$i];
if ($carddb->GetCard($cur_card)->GetClass() != "Rare" AND !in_array($cur_card, $hisdata->Deck->Common))
{
$hisdata->Hand[$i] = $this->DrawCard($hisdata->Deck, $hisdata->Hand, $i, 'DrawCard_norare');
$hisdata->NewCards[$i] = 1;
}
}


I belive there is an error in the code. the highlighted "common" should be "norare" in my opinion.
as it is now the card discards also all the uncommon in the game
Noak on 23:19, 24. Dec, 2010
this card just discarded a recently card recently drawn card that i do have in my deck and was drawn by normal draw, will provide replay when game is finished
Fithz Hood on 23:21, 24. Dec, 2010
As I said in the previous post I belive that it discards all the uncommons.
Mojko on 07:35, 25. Dec, 2010
Fixed in r1286, changes will be applied soon. Thanks for reporting.