MArcomage

Free multiplayer on-line fantasy card game

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BoneTrash on 19:56, 23. Jun, 2010
I've played around a bit with this new keyword but it doesn't seem to work corectly everytime.

The only optional effect I've got is stock gain after playing a uncommon Far sight card. The other effects haven't occured at all for me.

Since the keyword explanation is QUITE wordy I might have got it wrong, but here's what I expect:
I play say an "uncommon Far sight card", and the revealed card is a "bricks only card". Then My tower should get a +6 boost?

Edit: Ok, The described scenario just happen to me now, but I did the exact same thing with soulstealer but it didn't work there
Mojko on 20:03, 23. Jun, 2010
Yes, that's what should happen. To get the optional effect, the matching card has to be revealed before playing the card with Far sight keyword.
BoneTrash on 20:06, 23. Jun, 2010
I played a couple of games simultaneously so I might have fallen for that
BoneTrash on 20:23, 23. Jun, 2010
Ok, I've found the cause to my problems. The effect doesn't occur while playing common Far sight cards. Uncommon works fine and probably rare ones.
I played them just as explained to me but the commons didn't work.

Working on providing screens if you want them.
Mojko on 20:26, 23. Jun, 2010
Yes, please.
BoneTrash on 20:35, 23. Jun, 2010
Mojko on 20:41, 23. Jun, 2010
Yes that's true. This is caused by a bug in the Far sight optional effect with tokens when not all token counters where set. I fixed this few hours ago (https://trac.netvor.sk/arcomage/changeset/933). Changes will be applied tomorrow.

The question is if this covers the bug you reported or you think there were also some other conditions under which it malfunctioned.
BoneTrash on 20:51, 23. Jun, 2010
I don't believe it's the same bug. I've not come across any specific optional effect error.
Simply that any common Far sight doesn't work at all when it comes to optional effects
Mojko on 20:52, 23. Jun, 2010
Ok, I do some testing and report back.
Mojko on 07:26, 24. Jun, 2010
I tested all Far sight optional effect for common cards and it's all working. Please provide me with screenshot (for example the tower or the wall gain) before and after playing the card for detailed debug.
Mojko on 16:05, 24. Jun, 2010
No, it shouldn't - the card was not revealed before playing the card. Optional effect happens only when card was revealed BEFORE. So for example if you would play another card with Far sight keyword from the same position after the Lookout towers, the optional effect would take place.
BoneTrash on 16:46, 24. Jun, 2010
Ah, that explains it. My bad then, thanks for the explanation