MArcomage

Free multiplayer on-line fantasy card game

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Lord Ornlu on 01:19, 10. Apr, 2010
Instant tower victory is a bit strong effect don't you think??? Perhaps increase tower by 10 or 20??
EricHerboso on 03:43, 10. Apr, 2010
I like the instant tower win idea, but it's too easy to accomplish the conditions on this card right now.

How about: If tower=1 and wall=0, instant tower victory.
FilipeSilva on 17:46, 10. Apr, 2010
I would prefer to have a +90 tower effect
DPsycho on 02:48, 11. Apr, 2010
I wouldn't mind the instant tower victory if tower < 5, but only if it cost 50/50/50 or more. Otherwise, I agree with it only working if wall=0 and tower=1. I don't think it should be Quick, in any case.
Lord_Earthfire on 09:11, 11. Apr, 2010
DPsycho wrote:
I wouldn't mind the instant tower victory if tower < 5, but only if it cost 50/50/50 or more. Otherwise, I agree with it only working if wall=0 and tower=1. I don't think it should be Quick, in any case.


with a cost of 50/50/50, you could only wait one round and play Resident of Gods , which has no conditions. such a high cost would make this Card more than useless. I would suggest to remove the quick keyword and make the cost to 10/10/10, but not much more.