MArcomage

Free multiplayer on-line fantasy card game

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daviepai on 02:28, 21. Aug, 2008
I am wondering why isn't there any special effect from Nature cards....since they are not anyway stronger than other cards..i am suggesting to give at least some benefits to Nature keyword.
garbageonly on 06:03, 21. Aug, 2008
Same with Destruction (% chance to reduce opponent facility?), Illusion, Restoration (% chance to + stock?)
Xenogeist on 07:04, 21. Aug, 2008
I was thinking it would be cool if illusion cards had some special effect when they are discarded.
Progressor on 12:32, 21. Aug, 2008
Maybe the main reason for giving them a keyword in the first place, is so you can summon them with 'School of Restoration' kinda cards.
Mojko on 12:51, 21. Aug, 2008
Yes, that the idea behind it. Generaly there are (or were) two types of keywords

- group keywords (such as nature, destruction, undead, soldier...)
- effect keywords (such as rebirth, banish, skirmisher, durable ...)

However things changed a bit from the first design...
Sundancer on 13:41, 21. Aug, 2008
At first I thought illusion cards are not visible for the enemy or shown as other cards... would've been kinda cool ;)
dindon on 16:03, 21. Aug, 2008
^ Oh god, could you imagine all the bug reports? :P