MArcomage

Free multiplayer on-line fantasy card game

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Mojko on 12:19, 19. Jan, 2010
Since last two updates didn't have new cards, I decided to make an extra update because of this:

New cards preview: http://helppage.3dfx.sk/fendek/new_cards.png

Balance changes preview: http://helppage.3dfx.sk/fendek/balance.png
Fithz Hood on 12:28, 19. Jan, 2010
almost all of the changes are about defensive card. is it becouse there are (really) more destruction victories then construction ones?
(P.s.: I've made a typo in one card: it's "myr" not "mir" in the citadel.)
Mojko on 12:41, 19. Jan, 2010
Indeed. I was working with game statistics and I hope to make the games last a bit longer and even the amount of victory types.
FilipeSilva on 12:43, 19. Jan, 2010
Question: how does the balance is determinate?
If there some official "convertion" sheet that we could use when making a concept card?
Mojko on 12:45, 19. Jan, 2010
Official "conversion" sheet is in my head ;-). I usually compare a new card to similar cards, but as you may have seen the balancing takes some time in praxis.
Progressor on 12:53, 19. Jan, 2010
Thets why this is the second time Warlord's Keep is lowered in price :-p

If I look at the wording of Temple Guard, willthis be the new way of saying things like that, aka will the text of Imperial Griphin change too?
Nothing wrong with a lil consistency. ;-)

Card of the update:
Breeze ^^
DPsycho on 18:40, 19. Jan, 2010
Question time!

Master Hunter: Enemy loses recruits and takes damage based on discarded card cost. What are the specifics of this? If Crimson hawk (cost:8r) is discarded, does the opponent take 8 damage and lose 8 recruits? 4 of each? 8 recruits unless the opponent doesn't have that many, so the overage is dealt as damage? What if Chimera (cost:30g20r) is discarded? Does it have an effect based on the full 50 resource cost, or does it only refer to the 20r? Would it reduce recruits by more than 20 since the full cost is higher? It's hard to tell right now exactly what this card is going to do.

Javeliner: If your opponent has 4 or less tower, this will put it to 0 and end the battle. Is this intended, or will it have a limitation added to it before going live?
DPsycho on 18:48, 19. Jan, 2010
Card text corrections:

Spring wood: "your stock" in place of "you stock"

Javeliner: "lowered down" - the word "down" is redundant

Master hunter: "...enemy hand Enemy loses" - missing period?
Mojko on 18:59, 19. Jan, 2010
Master Hunter:

If discarded card cost N recruits, then opponent loses N recruits and takes N damage. If he doesn't have enough recruits, the standard game limitations applies (recruits cannot be lowered to less then zero). The recruits reduction and damage are independent. Other card costs (Bricks or Gems) are ignored.

Javeliner:

Yes, this card deals 0 to 4 direct tower damage. So, if tower = 4, it will be destroyed.

Thx for the reported typos ;-) (btw we don't use period in card text)
DPsycho on 19:09, 19. Jan, 2010
Thank you for the response. I recommend changing Master hunter's text to indicate that "Enemy loses recruits and takes damage equal to discarded card's recruit cost"
dindon on 05:50, 20. Jan, 2010
Wow, this looks like a really good update. Very nice job on the balance tweaks and the new cards, Mojko (and everyone whose concepts were used).
.
I especially think breeze, secret temple, and temple guard are really cool. I like the idea of a frenzy counter, but I think Master Hunter is too weak (Chimera is the only frenzy card that has a very high recruit cost). I think thief hideout might be a bit OP. Boo to the revolt nerf (it was fun while it lasted though). Yay for buffing moat.
Chrone on 11:34, 20. Jan, 2010
Looks like unlivings/titans are now even more useless that they were.
Myschly on 15:59, 20. Jan, 2010
Very nice, although I think the addition of Breeze and Lighthouse make a sideboard more relevant.

I think that a sideboard with 1 slot for common and uncommon that kicks in automatically if the game has hidden cards could be a very nice addition. Maybe just 1 total slot to prevent massing reveal, I dunno, but even just a 1-slot sideboard for hidden cards would be very good for the new update.

Breeze is definitely my favorite card of the update ^^