MArcomage

Free multiplayer on-line fantasy card game

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Progressor on 12:30, 9. Jan, 2010
I think this is a cute concept.

It has a weakness, but if you play your most feared opponent, it turns into a strength.
Lord_Earthfire on 20:01, 9. Jan, 2010
Do you mean that the enemy should only have 3 holy cards or that he should have more than 3? Because what is written now tells me that the enemy got to have excactly 3 holy cards.
Lord Ornlu on 20:08, 9. Jan, 2010
3 or more holy cards
dindon on 17:53, 11. Jan, 2011
This would be a nice addition to a rush deck. Right now we have ways of sacrificing quarry and magic for added power, but no -dungeon gambits.

However I'm not a big fan of cards like this that are so specifically targeted against a particular deck type (which is why I think it was so great that cards like Retribution, Cleansing, Dragon slayer and even Sheath your swords were opened up to have less narrowly targeted effects).
Lord Ornlu on 18:43, 11. Jan, 2011
The idea is that it gives high damage but there's a high risk of having a negative effect against you. That's why it's relatively cheap. It's sort of like Dark Ritual

That's why it's specific. I can increase the Charge damage to illustrate this more.
DPsycho on 19:48, 11. Jan, 2011
I wouldn't say that it targets a certain deck type. I'd say that it's effective in what it does, but also serves as an occasional punisher against a keyword that otherwise has the advantage against it.
NG_Beholder on 20:55, 11. Jan, 2011
Hm, why should I use it if I can instead use Undead Cavalry that costs 0/18/18, has 29/16 attack and has no shamanism with dungeon and keywords support?
But... With Holy deck and Cleansing it could be fun.
dindon on 23:33, 11. Jan, 2011
DPsycho wrote:
I wouldn't say that it targets a certain deck type. I'd say that it's effective in what it does, but also serves as an occasional punisher against a keyword that otherwise has the advantage against it.

I agree that it's still useful against non-holy decks. However, if we consider a dungeon to be worth about 10 resources, then this card has a "swing" of 20 resources depending on whether or not it's against a holy deck. This is a lot for a card that costs 30 total resources.

It's definitely less egregious than cards like Corrosion cloud, Master hunter, or old Cleansing/Retribution, because it counters the opposing advantage of the holy keyword over undead, making a sort of skewed balance.
sol on 09:56, 12. Jan, 2011
Even though the idea was something to counter holy decks, as dindon said, it's actually going to be mostly used in rush decks. At least i know i'm not gonna be using this card in my undead deck