Well, I guess what I am trying to accomplish is to remove some of the blind luck in this game. Other games, like MTG, allow you to set the number of each card you want, affecting the chances of a draw. Arcomage, however, is more random. I feel that removing some of the randomness would really add to the strategy of deck-building and gameplay. Unfortunately, that would likely be almost impossible to implement, so I like the searching cards.