MArcomage

Free multiplayer on-line fantasy card game

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Lord Ornlu on 21:36, 7. Jan, 2010
I think make the Wall effect temporary and the Attack effect implied only if the conditions are met
Lord_Earthfire on 21:42, 7. Jan, 2010
What do you mean with temporary?
Lord Ornlu on 21:47, 7. Jan, 2010
maan, it's not my day today :P
I meant permanent

Like this:
Wall +80
If Hell's Portal or Gift from Hell played previously then Attack = 80
Lord_Earthfire on 21:55, 7. Jan, 2010
I thaught about this Card to be everytime defensive and offensive. Because of this, he add Wall and does Damage. But i have to balance the conditions anyway with the cost.
Lord Ornlu on 21:59, 7. Jan, 2010
Yeah that's what I had in mind. It's way too strong :P
Lord_Earthfire on 07:25, 8. Jan, 2010
Now i divided the total Damage and wall gain /2 and when the conditions are met, its its 80 damage and 80 wall gain again.