MArcomage

Free multiplayer on-line fantasy card game

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Lord_Earthfire on 14:21, 25. Dec, 2009
I compared this Card with conjurer, and even if conjurer is only for nature, i daubt that this card has a too high amount of negative effekts to be an uncommon. As an example, you play this card and got a common nautr/illuion, and after this, your card is lost and the effeckt you wanted to have, which ws the gaining of a rare nature/illusion card, can't be used. I would say that its better that you can choose the card which will be replaced by this card and when its new, then the mode choosen will have none effekt.
Progressor on 14:47, 25. Dec, 2009
I don't truly get what you're trying to say (where are you from, anyway?), but it feels you've misunderstood something about this card.
You compare it to a common saying this uncommon would be to good? If that's what you say, I disagree.
You're example is very vague. I believe you mean 'a common is discarded' rather then 'got a common'. The meaning is opposite, wich is what makes it so confusing.
Also, you seem to be suggesting something that would make this a stronger card, wich is also in conflict with what you say, when comparing it to Conjurer.
Lord_Earthfire on 17:40, 25. Dec, 2009
Nah, i wanted to say that this card is too weak to be an uncommon, but too strong to be a common. I mean: Conjurer replace everytime a card with conjurer and you have to choose this Card. Shifting mirage chooses a random common card, and when you got an illuion/nature common card on your hand, with which one you wanted to trigger the keyword effekt, then this card is replaced with shifting mirage and you got a cut in your strategy. So Conjurer is better to trigger this nature keyword than shifting mirage, because conjurer is easyier to handle. And you are loosing 10 recources for doing this. So i would prefer to add the effekt that you can choose the card you wanted so that you can handle your strategy better.
I hope that I made my argumentation more clearly ^^.