MArcomage

Free multiplayer on-line fantasy card game

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Progressor on 13:29, 20. Oct, 2009
This would be the first common with a way of summoning a rare directly. I think commons shouldn't be able to so that. I suggest boosting it's attack and making it uncommon. The Idea itself is fun. There are to few cards to make non-keyword decks worthwhile.
Burninator on 18:19, 20. Oct, 2009
True, it can summon a rare card directly, and it is common. But it seems pretty difficult to have an opponent (willingly) hold 7 or more keyword cards. If they have that, they are likely in good shape to defend themselves.

Additionally, it does very little if the opponent does not have 7 or more keyword cards - making it a common in this respect is actually a drawback to the card, not an advantage.

Still...I'll alter the card if this is the consensus.
DPsycho on 18:36, 20. Oct, 2009
I, too, think the condition is specific enough that the summoning effect is appropriate for a Common. It may even cause the player to hold onto it longer in hopes of a perfect situation, missing the opportunity entirely.

That being said, it is possible with a mere three cards for an opponent to have seven unique keywords.
dindon on 05:28, 21. Oct, 2009
Actually, you can do it with just two.
Burninator on 17:43, 21. Oct, 2009
That's why is says "number of keyword cards" not "keywords." Maybe it should be re-worded to say "number of cards with keywords" for clarification. My purpose was that the opponent needs 7 or more separate cards with keywords to activate the Witcher summon ability.
DPsycho on 17:47, 21. Oct, 2009
Ah, I misunderstood.