MArcomage

Free multiplayer on-line fantasy card game

Please log in

JimmyMethod on 06:05, 26. Sep, 2009
I like this card the way it is, but it may be a little expensive. Maybe 15gems?
Progressor on 14:28, 28. Sep, 2009
+ I think it's justifiable to give it the Destruction keyword.
jbryant3 on 14:34, 28. Sep, 2009
I agree with both suggestions, but I took a middle ground.
DPsycho on 15:13, 28. Sep, 2009
I liked it better without the keyword, like some similar Undead cards. If it has the keyword itself, it should be made weaker. It's also worth considering the ease of chaining it with a Common Destruction card to cause the keyword effect since it would likely be played while other Destruction cards are in hand and not otherwise.
jbryant3 on 15:15, 28. Sep, 2009
Well, regardless of what we want. Moj is the final say on whether the card gets in or not. He didn't put it as "interesting" so I don't see much point in debating the card at the moment.
Mojko on 15:58, 28. Sep, 2009
I didn't had much time lately for analyzing and marking concepts as "interesting" lately. So, if I didn't mark it yet, it doesn't mean I don't like it. This section is for discussing card concepts, so feel free to do so, whether they are marked as "interesting" or not.

I usually do a detail analysis of card concepts some time before the update and that's when really does matter whether they are marked as "interesting" or not.
jbryant3 on 16:06, 28. Sep, 2009
Ok. Then I guess there's a point in discussing cards, but isn't most of the final balancing done upon implementation anyway? So there's really no point in my changing the card. We make the ideas, and Moj modifies (if necessary) and implements.
Mojko on 16:41, 28. Sep, 2009
True, but more opinions bring more ideas and may effect how shall I balance the card.