MeCho wrote:
Dont know im kinda OK with how it is
Hm. I'm too, but NG_Beholder's suggestion makes me think... Considering, as he said, Unliving, Mage/Swift and defensive decks would use this:
Decommissioned Army, Rare, 20R
Quarry: +2
Magic: +2
Recruits: -20
It's a bit higher Recruits cost on the face of it, but you can play it with 20 when you have only that many, so it helps when you are in a bind, and doesn't matter when you aren't. Thus, while you can at times pay more, it would be a far better card due to the reduced starting cost, since the latter cost just focuses down the card to decks where Recruits aren't used much - it doesn't actually cost them anything past the initial 20.
And part of a decommissioned army would be in other industries than heavy production and magic, right? It makes sense for some of them not to be fed directly into the infrastructure when it can't take them in, so this actually makes more sense.
I'd pitch my voice in for this to get into the next patch, if you did that. This card would be Amazing.