original idea was to replace your hand with rare zero cost, but since i want to get your stock to zero with this card it looks useless as lots of rare zero cards operate with your stock, so i wanted to expand a selection of summoned cards that are cheap and playable in next round
DPsycho wrote:
How do you define this, exactly? Clearly 0-cost cards are valid. Is a card costing 1/1/0 valid, or does costing one of any resource disqualify it since it's not, singularly, less than 1? What about one that costs 2 bricks, since the total is less than 3?
in this case i find best description in this:
Replace your hand with rare cards which combined cost < 3
but again when looking at the cards which can be summoned and your stock is on zero, this card is not going to bring much help in most cases
so maybe using decreased stock for raising tower could be fine and it could summon only zero cost cards even the common cards:
Stock: = 0
Tower: + 10
for every 10 lost resources get tower +1
Replace your hand with zero cost cards
im sorry for wasting your time for looking up the cards which were supposed to be summoned, etc. but i was curious about this kind of summoning specific spectrum of cards with desirable cost which doesnt fit in implemented cost filter (brick only, gems only,...)