Living wall (uncommon)(unliving)
Cost:13 bricks,
Mode 1: wall +20,
Mode 2: attack 12;
Emergency soldiers (common)(soldier)
Cost: 6 recruits,
If tower < 10, attack = 15,
else attack = 5;
Censor (uncommon)
Cost: 13 recruits,
Discard a random uncommon card from enemy hand;
Double Up! (rare)
Cost: 20 gems,
Mode 1: bricks x2,
Mode 2: gems x2,
Mode 3: recruits x2;
Emergency wall (common)
Cost: 6 bricks,
If tower < 10, wall +15,
else wall +7;
Fighting merchants (common)
Cost: free,
Attack 6,
Mode 1: (your)bricks -6,
Mode 2: (your)gems -5,
Mode 3: (your)recruits -5;
Raging crowd (common)
Cost: 7 recruits,
Attack = number of opponent's facilities;
Risk (common)
Cost: free
(your)tower -6,
next card will be:
lookout towers, last hope, foundations, emergency wall or emergency soldiers.