MArcomage

Free multiplayer on-line fantasy card game

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Mojko on 15:52, 2. May, 2009
I think Great Sacrifice is a great concept ;)

Now, I just wanted to remind that we don't support any continuous cards. This also includes such cards that would make opponent play a card, or to prevent him from playing card.

When designing new cards, try to stick to card effect that can be executed in your turn.
Xenogeist on 02:35, 3. May, 2009
These cards would use a new keyword. I was originally just thinking about making more common durable and charge cards that could be banished or skirmished but it kind of evolved into a new keyword.

Swarm - 7 tokens per card, Played card gains the Quick effect.

Drone (Swarm) (Durable) (Common)
Cost: 6 Bricks, 6 Recruits
Stock: +4
Discard a card from your hand to be replaced with a Non-rare Swarm card

Swarm Infiltrator (Swarm) (Common) (Charge: 5)
Attack: 1
Cost: 0
Discard a common card from opponent's hand and replace it with a Drone.

Hive Defender (Swarm) (Soldier) (Durable) (Uncommon)
Cost: 14 Recruits
Attack: 6 + 2N
N = Number of Swarm cards in hand
Wall: +7 if there is a Hive in hand.

Breeder (Swarm) (Uncommon)
Cost: 10 All
Fills your hand with Swarm cards. Stock +1 for each Swarm card already in hand past 3. Lowest facility +1 if Swarm cards are greater than or equal to 4.

Hive (Swarm) (Durable) (Uncommon)
Cost: 10 Bricks, 5 Gems
Wall: + 2N
Tower: + 2N
N = The number of Swarm cards in game

Overmind (Swarm) (Durable) (Rare)
Cost: 60 gems
Facilities x 2
(I know its a strange name but I couldn't think of anything better)
Chrone on 12:33, 3. May, 2009
Heart of forest (alliance) (2b/2g/2r)
+3 wall
+2 tower
Select a card from hand to be replaced with with Heart of forest
Chrone on 19:57, 3. May, 2009
Roulette (common) (3b 3r)

Randomly gives you 5 stock, or 3 stock to enemy.
Chrone on 20:01, 3. May, 2009
Mist dragon (rare) (20g 30r)

-50 enemy tower
Myschly on 11:08, 5. May, 2009
Normality (Uncommon) - 4 BGR
Replace all Undead cards in your hand with Abyssal scavenger
Replace all Holy cards in enemy hand with Purified ashes

To help Undead-decks survive vs Holy-decks, without giving them any real advantage.
Progressor on 14:10, 5. May, 2009
Normality looks nice ^^
JimmyMethod on 15:55, 5. May, 2009
That's incredibly overpowered. An uncommon card that can absolutely ruin a holy deck...

Discarding -all- of any keyword is really powerful, but to replace it with an almost useless card... that's ridiculous.
Progressor on 16:02, 5. May, 2009
Look at Cleansing
And that's a common!

And aside that: I don't recall hearing you complain about cards like Sheath your sword.

And aside that: A whole keyword is dedicated to ruin undead decks, whitch goes at incredible speed with Holy's 12 tokens, and your complaining about this, just shows you like to play Holy and never play Undead.
JimmyMethod on 17:03, 5. May, 2009
Cleansing has a max of 4 cards, and in undertaking an undead deck, which otherwise would be overpowered, you know that cleansing, or Holy decks in general are going to provide a huge source of danger. Holy, on the other hand is completely underpowered except against undead decks. That card would completely eliminate Holy as a playable deck type.
JimmyMethod on 17:06, 5. May, 2009
I'm trying to help the game stay balanced, which is why most of the cards I come up with are to help underpowered deck types and nerf overpowered deck types. Undead, Barbarian, and Mage/Legend. To some extent, Unliving is too.

Other than that, everything else is fairly weak.

It seems like 50% of the cards suggested here are to buff the already powerful decks.

As far a Sheath your Sword, I do think it's pretty powerful, but it also targets two generally powerful deck types, and also, it affects both players.

Also, if you were to change it to replace all Holy with purified ashes, and all Undead with Abyssal Scavenger, then that just doubles it's effectiveness. People without either Holy or Undead in their deck would ALWAYS have this card. It would completely shut down either deck.
Progressor on 17:16, 5. May, 2009
The max of 4 is a small price to pay, for a card of lesser rarity.
Plus: These days, now undead comes along with Brigands, 4 is not unlikely to be all Undead on hand.
Plus: Cleansing has no drawback.
Plus: Purified ashes have very limited use for Holy, but none at all for Undead
Furthermore I disagree about Holy being underpowered.
They are just fine. But vs Undead they are WAY overpowered. I think it's wrong to make it impossible for one deck type to win from a specific other deck type.
(Id sugest giving them a stock bonus on keywordtrigger, even when there's no Undead to discard, but at the same time lowering tokens received from 12 to 8.)

Edit:
Your last 2 remarks work for Sheath your Sword too.
JimmyMethod on 18:28, 5. May, 2009


While Cleansing has 'no drawback' (aside from being essentially worthless against a non-undead deck) This card has half the likelihood of being worthless, and the 'drawback' you speak of only comes into play if it's in an Undead deck. Pretty much any can stick this in any deck that isn't an Undead deck and get a Holy deck killer.

Exactly how do you see Holy as not being underpowered? It has absolutely no advantage against anything but Undead... and you want to damage that power by creating a card that easily targets it.

I'm sorry you don't understand, but truly, this is a terrible card idea.

Myschly on 19:21, 5. May, 2009
Well I've already got a thread about my suggestion for Holy. Give it 10 tokens, and lower tower even if there aren't any undead, just to give it a tiny bit more vs non-undead.


"That's incredibly overpowered. An uncommon card that can absolutely ruin a holy deck..."

Not at all. It's an uncommon, meaning you won't get it often. After you've discarded, the Holy-deck will bounce back fairly quick, since there are a couple of "Replace a card in your hand with a Holy-card" or Heresy etc. It'll just give you like 5 rounds, before the Holy-deck has put in its first Purified Ashes into your hand, while you're sitting there with your scavengers.


"Discarding -all- of any keyword is really powerful, but to replace it with an almost useless card... that's ridiculous."

Holy does that to Undead non-stop. Undead vs Holy is REALLY hard, and this card is only really useful if playing Undead vs Holy. Only discarding them would mean new Holy-cards. "Replace these cards with non-Holy cards from opponents deck" wouldn't work.


"Also, if you were to change it to replace all Holy with purified ashes, and all Undead with Abyssal Scavenger, then that just doubles it's effectiveness. People without either Holy or Undead in their deck would ALWAYS have this card. It would completely shut down either deck."

Read the card again. It only replaces YOUR Undeads. It'd be useless vs an Undead-deck.


The reason I named it "Normality", is because it brings things back to normal. Nothing Holy, nothing Undead.
JimmyMethod on 20:50, 5. May, 2009
I know what the card said. I was pointing out a potential solution to the prior problems I talked about, and how changing the card to that would still create problems.

Yes, Holy pwns Undead... That's how it should be. If you want to play a deck with Undead, and gain the benifits of it being overpowered against almost everything, you have to risk playing against someone who might have a Holy deck.

If your upset that your overpowered Undead deck has one weakness, I suggest that you build a different deck, and stop whining.
Myschly on 21:37, 5. May, 2009
I don't think Undead is that overpowered rly. They just gotta have one cleansing and you're kinda screwed.

Normality wouldn't own. It'd just give Undead a chance to have a few rounds where one could wreak havoc.

Scenario:

You play Normality, you discard 3 of your Undead (because the Holy-deck has already discarded 3), you discard 6 Holy-cards.

You gotta get yourself some new Undead-cards, that are gonna be good (or have a lot of Undead-tokens, and hope you get Undead-cards fast), and play them before your opponent gets Holy-tokens, or Cleansing.

It's not overpowered, it just hits the Reset-button to 0 Undead in your hand, 0 Holy in opponents hand, starting the "race" over again.
DPsycho on 23:45, 5. May, 2009
The problem remains that people would take this card and use it against Holy decks in any situation, not just with Undead decks. If the card let you discard two Holy for every one Undead it discards, that would eliminate this scenario.

There are Holy cards sprinkled through several non-Holy decks, since the Holy keyword shares cards with several other keywords and there are a good number of Holy cards that don't rely on the presence of more Holy cards on hand. This card would see a lot of play in its suggested form.

I also can't help but question why Holy cards would become Purified ashes. From a story standpoint, it doesn't make as much sense as purifying the living dead does.
JimmyMethod on 07:43, 6. May, 2009
Word. It's too powerful, and doesn't make sense.

Dumb card. Face it.
Myschly on 09:24, 6. May, 2009
Well what about "If N > 4", "no effect if N = 4 or less"

"N = # of Undead cards and Purified ashes in your hand"

Doesn't have to be Purified ashes the Holy cards get replaced by, could be Palisade or whtvr.

The whole point of the card is just to give the Undead-deck a couple of rounds to try to do something (with unpredictable results, since your Undead-cards are discarded) vs a Holy-deck.

It won't make Undead good vs Holy, it'll just give you a chance to pull a quick finish, against what is otherwise just slow torture.


I think it's a great card, with a little balancing, it won't change the gameplay at all, except that Undead have a little wildcard vs Holy (since it's worthless otherwise. I mean, who would discard 5 Undead cards just to discard 2 Holy cards in a Barbarian deck?)
Chrone on 21:17, 6. May, 2009
I really dislike cards that counter some specific keyword. They are really lame.

Holy is already enough overpowered versus undead only with keyword-effect.

Cards like elementalist, cleansing, normality and such are just introduction of paper-rock-scissor in arcomage. I believe they were made to counter some overpowered one-keyword-focused-decks, but this kind of balancing seems too harsh for me.

P.S. stop quarrel about stupid cards. Invent something interesting instead.