MArcomage

Free multiplayer on-line fantasy card game

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Spoon on 21:15, 1. Dec, 2014
If this allows you to choose which Brigand is discarded, it is far too overpowered. I'd say it should only be able to target commons and choose one at random (or probably both).

A durable rare version might also be interesting...
GreatEmerald on 22:45, 1. Dec, 2014
The intention is to target a random one.
As for whether it's overpowered, well, it seemed to me that due to how specialised it is, its usefulness is rather limited. But maybe having it be uncommon would be a better idea. Hmm.
DPsycho on 23:16, 1. Dec, 2014
You might want to limit it by targeting lowest rarity first. The situation where this discards a rare and cripples the opponent's stock would be too damaging outside a Brigand deck.

Speaking of using this against something that isn't actually a Brigand deck, I would hate to see this come up against my Undead deck if I summoned Hungry dead into my hand via keyword (It's not otherwise in my deck...) and lose 24/24/24. I just don't see any way to prevent it happening, and there's probably no way to recover losing so many gems and recruits as Undead. Maybe it should only take effect if there are three or more Brigands in the opponent's hand? But I don't want to make the card useless, either. 3x cost is just terrifying in some cases.
GreatEmerald on 10:14, 2. Dec, 2014
Good idea. I adjusted it so it says "the lowest rarity", and also made it uncommon (although I'm not sure if that doesn't make it underpowered now...).

And hah, a durable rare version could be called a "Prosecutor office" :D
Mojko on 11:20, 2. Dec, 2014
I would actually prefer to keep it common and target only common cards. Also, I would lower the stock reduction and broaden it's use (for example not target only Brigand cards, but keyword attack cards or something like that).
GreatEmerald on 12:51, 2. Dec, 2014
Nah, making it broader use would no longer fit the core idea behind it (a card that would help counter brigand decks). And, well, the higher rarity cards are quite important in Brigand decks, whereas the lower rarity cards aren't all that good to begin with.

The other idea I had was to discard all brigand cards from both hands, but that's not of much use if the opponent is using a brigand deck to begin with (they'll just get more) and not quite as fitting the card's name.
Coolis on 13:54, 2. Dec, 2014
What about sth like this:
Discard random non-rare brigand from opponent's hand
Replace selected card in hand with judge
GreatEmerald on 18:46, 2. Dec, 2014
I had thought of doing something with Judge, yes, but I don't feel that it would be original enough. And it doesn't fit the idea as much, either. But it certainly could be an option.
MeCho on 11:40, 30. Jun, 2015
The card is too specialized we need an effect if there are no Brigand cards in opponents hand
antichroust on 19:02, 30. Jun, 2015
as restoration card it could be persistent to help trigger the restoration keyword effect or summon restoration and also in prosecutor theme could fit something like:
opponent recruits: -N
N = brigand + attack cards in opponent hand (or -tower cards as they are more malicious :))
GreatEmerald on 11:10, 1. Jul, 2015
That doesn't sound good to me, it should be punishing to Brigands. But to make it more diverse, how about this:

Restoration
Discard the lowest rarity Brigand in opponent's hand
Opponent loses 3 times its cost
If none, summon Judge or common Restoration
Zaton on 12:04, 1. Jul, 2015
+1:3 In fact, non-rare Restoration draw wouldn't make anyone cry out broken.

Also, apologies for the mistaken name in the other thread - DPsycho judged the post with my first sorries too much outside of convention and deleted everything.
GreatEmerald on 13:03, 1. Jul, 2015
OK, I updated it to state as such, and added an image.
DPsycho on 16:53, 1. Jul, 2015
I still think it needs a cap. The effect it would have on Hungry dead remains devastating.
GreatEmerald on 21:44, 1. Jul, 2015
A cap is not a good solution. It would make it much less useful against Brigands, and wouldn't help the case with Hungry Dead much either (capped at 20/20/20 it would be just as bad).

Maybe a condition to work when enemy has Brigand tokens set would work, but the problem is how to word it. It already has a real long description.
Zaton on 22:30, 1. Jul, 2015
... I'm unsure of the latter offer. A good brigand deck triggers Robbery every two or three turns. There wouldn't be much of a limitation no matter the condition. When you summon Brigands into a deck with no tokens, however... you would be just very circumstantial over what can you affect and what not to protect from the three possible occasions to summon a Brigand in a non-brigand deck(The Illusion trigger, Messenger and Hungry Dead summons through Undead support). While they do happen, they are too much of an out-there event category to waste card text on.

Can you just set the loss to double the cost? Brigands are such a Recruits starved lot, they don't need 3 times the loss of their weakest brigand's price to be hindered by the lack of funds.
GreatEmerald on 04:43, 2. Jul, 2015
I thought of that too, but then you have things like Thief, Gnome thief, Rogue that are the most common lowest rarity cards. Removing just 6 recruits doesn't sound like that much.
Zaton on 09:49, 2. Jul, 2015
The Rogue in particular is worth much more as a card to discard than a resource loss. Brigands tend not to use big discard schemes such as Aria or Auxilia - they just don't have the space for the former, and when you ever need to discard your whole hand as a Brigand you had awful luck or play an awful deck. The Rogue is a Persistent card who also acts as a precision discard, a token gain AND a Far Sight, for the price of a single Recruit? They are the most productive Brigand to exist.

In any case, you pay two resources for the opponent to lose a card and at LEAST two resources. Many cards with variable gain reach far lower in their minimum than a net benefit.

In fact, since the loss is as low as two or four recruits at a time in almost every case, just make the card a Common again to compensate. You've had demoted the card into an uncommon to solve the Hungry Dead issue to no avail - the loss change from triple to double would address both the former and the latter. You will have more chances to play Prosecutor. In the end, your opponent would lose more resources over time than they would have lost from a single triple loss Uncommon play, and a steady stream doesn't allow them to play the big ones. What do you say?
MeCho on 10:10, 2. Jul, 2015
i agree with DPsycho a cap would be usefull
GreatEmerald on 11:23, 2. Jul, 2015
OK, fair enough, I suppose 2x is good enough. But as for it being common, well, keep in mind that Restoration requires an uncommon to work. Of course, I could make the alt effect summon a non-rare instead of common, but then wouldn't it be overpowered for a common?