MArcomage

Free multiplayer on-line fantasy card game

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Fithz Hood on 10:10, 30. Sep, 2014
I like these steampunk concepts. But does they fit the Marcomage universe?
Personally I want them
Djinn on 11:54, 30. Sep, 2014
Call them "Ancient" and they can. :]

...or maybe they should reference Gharik's attempts at replicating that technology, where he made awesome enchanted stuff but was still unhappy at not being able to do the stuff in legends.

Also, why does the Technomage give 96 Unliving tokens when the minimum unliving tokens that can be added is 9?


Edit: Although, really, I thought any posts on these would be focused on how very strong they are; Mechanical worker would be in most decks because, dang, right now it gives 8 gems/recruits for only 4 net bricks! It's like farm but only takes one turn!!
dimitris on 13:20, 30. Sep, 2014
offtopic...

Djinn wrote:
...or maybe they should reference Gharik's


Oh my god! Gharik's Forge! One of the most difficult dungeons in MM6. I still remember those warlock assholes! Really hated them.

...end offtopic
NG_Beholder on 13:29, 30. Sep, 2014

Also, why does the Technomage give 96 Unliving tokens when the minimum unliving tokens that can be added is 9?

I wanted to make values a part of flavour — something like 4N.


Mechanical worker would be in most decks because, dang, right now it gives 8 gems/recruits for only 4 net bricks! It's like farm but only takes one turn!!

Fixed. :)