MArcomage

Free multiplayer on-line fantasy card game

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DPsycho on 23:34, 10. May, 2015
"Summon uncommon Nature card"


This is perfectly fine, and in the case of triggering the Nature keyword, you would instead get (arguably better) a Rare Nature. But I foresee people reporting bugs when they see that happening. (My opponent should have drawn Uncommon but got Rare, it's broken!)

To avoid this, perhaps you could select a card in hand to replace with an Uncommon Nature, or have it replace a random non-Nature card in hand with an Uncommon Nature. I don't know if this would make the card too powerful, though.
Zaton on 09:55, 1. Jun, 2015
I have began to question the price of the card over time... For a guaranteed 16 Wall, 8 Tower and 8 Attack I wouldn't pay 36 resources for on an Uncommon card, let alone when such is only the best possible, and not very probable, outcome. Even pure Tower+ cards should have a 1 resource for 1 tower cost or better above common. You could have the cost be 27 with ease and no one would complain, with the Summons factored in.