Academy - production x0 replaced with highest production x0
Glad to see this change.
Chaos gargoyle - Runic keyword removed
I like that. This card is pretty strong, even without Runic.
Clay valley - bricks gain replaced with bricks production x15, Alliance keyword added
I guess I should remove my Mithril mountain concept... :)
Cursed amulet - now replaced target card with common zero cost card instead of self, opponent's stock gains lowered to 1/2/5 from 1/3/8
IMO Fithz's idea about it is better.
Evolution - card replacing effect on player's hand is now conditional
Good change.
Fanatic - cost changed from 1/6 to 2/5, removed Holy keyword added Frenzy keyword, conditional attack removed, base attack changed to 7
NO. WAY. Except you are going to rework Frenzy keyword as a whole or remove if from (at least) Wolf raiders and Lancer.
I guess DPsycho didn't touch Beast deck for a very long time, because Frenzy triggering is now a joke with 6 uncommon Frenzy cards and Overpower. A common Frenzy would make said Wolf raiders Assassin award farming tool.
Please, believe me, I'm a Beast/Frenzy player and I know how strong Frenzy keyword can be and how fast its cardset drops your defense. Don't do it, it's even worse than common Legend.
Market week - cost changed to 0 from 5/5/5
Nobody use it now, so this change seems reasonable.
Northern archer - reworked
WHYYY? It was completely fine - fun and legal way to get a Saboteur award with non-tower- deck.
Red dragon - wall damage effect takes place after the standard attack
It's great now.
Shrine - divisibility condition changed to 5 from 10
I like this change a lot. Probably I'll start to use it again.