Lately I'm playing with Heros of Ruin for Nintendo 3ds created by Square-Enix. It's a Diablo-like game with nice online features. Every day Square-Enix proposes three daily quest (something like: "defeat an amber golem", "level up in dungeon xxx"...) and every week there is a more difficult weekly quest (this week is "defeat 20000 enemies"). you have 24 hours to complete the daily quests, you have to complete them today, same goes for the weekly quests.
I'd like to have something similar in arcomage, some weekly ora at least monthly quests. yes, we already have awards, but I want more specific quests that could also help the game experience.
some exemples:
Win a game using a common alliance. Reward: 15 gold (cumulable)
Win a game using Emissary of the Afterlife. Reward: Emissary of the Afterlife's foil card
Play against 20 different players. Reward: bonus game slot
Discard 3 rares in a game. Reward: 100 exp point (cumulable)
Use Work in progress ten times in a geme. Reward: Work in progress's foil card
We can use the contest's section to propose those quests.
I'd like to know your opinions and, obviously, Mojko's considerations about implementability