MArcomage

Free multiplayer on-line fantasy card game

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nitebite on 22:06, 29. Apr, 2012
I don't think, that it's a good idea to add another "cheap" common tower destroyer (who cares for the summoned wind, when winning two turns later??)
combined with thieves with honor (same lame malus), stone gargoyle, javeliner" and a well placed trigger trap, (maybe an infiltrator, if needed) you can have a devestating starting hand, that kills opponent in a few turns just with common cards.

Let it "zap" enemy creatures instead ;-)

...or add a condition: eg: If tower >35 or something...

compared with flame spitter or invisible squad (both tower:-9) it is in the range of a very good uncommon tower-crushing-card.

I also suppose, that aria is a quite useful keyword... isn't it??
Damalycus on 10:41, 30. Apr, 2012
About if tower > good idea :) lighting seems to struck highest points.

And there I have another idea - player with highest tower gets X tower damage!