Dungeon crawler, Common, 13 recruits
Horde.
Enemy wall -10
If a card was discarded last turn, recruits +10.
Interesting. As a Common, it has either a terrible return for its cost (10 or less damage for 13) or an excellent one (10 or less damage for 3). It wouldn't be worth it in either case unless you were needing to discard for a turn anyway, except that the Horde keyword makes the high entry fee as definite asset. This makes it such that it may prove well worth the full 13 recruit cost at times.