@Glizorkulblorkul
I understand your frustration, but despite that I would like to ask you to simply adjust the number of open games before the update. I did some analysis of the version system:
- game data storage would increase, because for every card we would have to store version in addition to ID (which doubles the size of card data in a game)
- we would have to keep a separate copy of entire card and keyword database for each version (we could only support "previous" version, but that would also double the size of card and keyword database)
- debugging and quick fixing would be a mess (card related bugs would have to have the version of each component reported which is unlikely in most cases)
=> I think overall such feature would destabilize the game environment and it's simply not worth the effort - it would cause more trouble than it's worth
DPsycho wrote:Glizorkulblorkul wrote:
doned after a fixed period of time passes in which one of the players does not play a turn. So it is not possible to have games open from 2011.
Actually, it is possible. If you're playing an opponent who only checks in on the weekend to check on his games, the game will never time out because there is never a 30 day period without a turn being taken. This isn't usual, of course, but it's possible.
To be more precise we have a system for such situations. It's true that after 3 weeks of opponent's inactivity you can abort the game (both players' score will not be effected), however if your opponent is active, but simply refuses to make his move for more than 3 weeks, you will have the option to finish the game (which will give you one victory point and your opponent will gain one loss point).
Of course if he makes one move per 3 weeks, he will be able to prolong the game, but eventually the game will finish (it's impossible to have a game indefinitely).