NG_Beholder wrote:Fithz wrote:
I like the token bonus, I use it in many deck, firstly Titan.
I'm ok with changing blue bonus but I'd like to keep the token bonus that could be gained if matching card is zero cost.
I'm fine with the suggestions above but what about a standarization that simplify this keyword?
the reveal mechanism is fine, but I would change the bonuses in this way:
If matching card is brick(gem,recruit) only, bricks(gems, recruits)+ 3/6/12 based on played card rarity
If matching card is mixed cost, stock +1/2/4 based on played card rarity
If matching card is zero cost lowest token +20/40/80
Correct me if I'm wrong, but do you really suggest to nerf Far Sight into oblivion? Now Far Sight serves mainly as strong but unreliable defensive mechanism - 27 wall/18 tower from Crimson hawk or Stronghold are great, but it's kinda hard to trigger a keyword in hidden mode, and in non-hidden mode opponent has time to react on Crimson hawk draw. Do you really want to remove Far Sight defense completely AND to weaken its stock gain as well?
well, as I say I just wanted to make it easy to understand
the stock gain I proposed could be raised of course.
and if a far sight card is weakened we could always buff it in another way, like giving to Crimson Hawk also
Ariawe can also make it like that:
if matching card is revealed wall +2/6/16
If matching card is revealed and brick(gem,recruit) only, bricks(gems, recruits)+ 3/6/12 based on played card rarity
If matching card is revealed and mixed cost, stock +1/2/4 based on played card rarity
If matching card is revealed and zero cost, lowest token +20/40/80
anyway for me it's ok as the keyword is now, but I think that some semplifications could benefit Marcomage making it more user friendly.