Hi everyone, Zograf here.
I'm quite new to Marcomage, joined just a few weeks ago. I'm not an expert but I have a suggestion for a new keyword.
I read in another thread that some find the rare cards hard to use, due to their low probability of appearing. The chance of getting one specific rare card is extremely low.
I feel that this is a part of the game and that "rare cards" are supposed to be, just like they say, "rare", just being an additional bonus when they actually appear.
Although I agree with others at one point, you're not able to make a deck that depends on your rare cards nor make them a part of your tactic. No, they are as I said before, just a bonus.
I for example, don't even care about what rare cards I have in my best deck since they are almost never of any use too me.
That's why I suggest this new keyword, "Imperial".
Almost every card with the Imperial keyword will have an additional keyword (Holy, undead, etc.).
The Imperial keyword will work like many other keywords. When a card with the specific keyword is played, player gain 'X' Imperial tokens for each Imperial card in hand. When the the player has 100 tokens, the side effect comes into act.
The side effect is as such:
When 100 tokens have been gathered, a rare card, in player's deck, of the same "secondary" keyword like the card just played, will appear. For example, I play an Imperial soldier and the next card received will be the "King's elite guard" card if I had that one in my deck.
If no rare card of that keyword exists in player's deck or if the used card had no secondary keyword, a random rare card from players deck will appear.
This making some cards with no keyword harder to get depending on the structure of the deck.
With the help of this keyword, those who want to can include rare cards in their tactics and build an Imperial deck focused on doing few but powerful blows instead of many and weak.
Sorry if it was a lot to read but, what do you think?