jbryant3 wrote:
Not sure if this is the appropriate place, but since we're discussing balance changes, I want to propose we beef up the Alliance keyword. Alliance has never been that useful of a keyword as both Holy and Restoration cards tend to generate stock much quicker.
I suggest we change the keyword effect based on the type of card played to flip the keyword to Production x2 (common), x3 (uncommon), and x4 (rare). Thoughts?
Production x9 from Stilshrine and recruits production x40 from Darkforge? I don't think it's good idea.
Alliance lost its effectiveness because of that split on Alliance and Runic. Chaos dwarf, Mithril miner, Mountain sentry, Dwarven forge, Dwarven elder and Mountain king were VERY important for Alliance. Especially Chaos dwarf and Mountain sentry. Alliance is very hand-dependent keyword (you need 7 Alliance cards to trigger keyword every 3 turns), and now Alliance has pretty weak cards compared with Holy/Soldier, Undead, Unliving and Restoration.
I agree wih Lord Earthfire. Alliance doesn't need keyword change, it needs better cardset.