MArcomage
Free multiplayer on-line fantasy card game
Login
Please log in
Register
Players
Cards
Concepts
Concepts
>
Bad investment
View concept
0
Fithz Hood
on
00:06, 12. Jan, 2012
#1
I like the idea, but if you check the advanced filter you will find out that there are only 7 facilty+ cards. you probably want to include also quarry+, magic+ and dungeon+ cards (and you will still miss cards like white temple, dwarven forge...)
Damalycus
on
00:09, 12. Jan, 2012
#2
By facility cards i meant exactly those quarry dungeon and magic ones
should i change the card text accordingly?
DPsycho
on
00:18, 12. Jan, 2012
#3
I do not like the thought of someone playing this on Round 1.
Damalycus
on
00:29, 12. Jan, 2012
#4
at VERY unprobable rate it would be -2 facilities
I'll modify it to exclude commons
and by the way :) you would have the means to repair the damage done
DPsycho
on
00:38, 12. Jan, 2012
#5
I'm thinking more about the cards that may conditionally increase facilities. That this would punish for having Titan's Head or Titan's Heart on hand, even while failing the conditions that could increase Magic or Quarry, seems excessive.
Damalycus
on
12:35, 13. Jan, 2012
#6
I've analyzed facility cards and i have a solution :)
nonkeyword is the key
Arbnos
on
15:32, 13. Jan, 2012
#7
Nice card.
DPsycho
on
23:36, 13. Jan, 2012
#8
Cool. That change effectively addressed my concerns.
It can still be played on the first turn, but it's less likely to shut someone down from the get-go.
Concepts
>
Bad investment
View concept
0
✖
An error has occurred
✖
✖