MArcomage

Free multiplayer on-line fantasy card game

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Djinn on 01:42, 25. Mar, 2009
Usually I find auto-loggers to be really annoying, but now that I am having computer troubles, I find that after a crash I end up having the account logged in but me not there. To the likely annoyance of all those I am playing against. So I was wondering if a somewhat long auto-logout could be instituted. About 20 minutes maybe.
kakerlake on 08:23, 25. Mar, 2009
i'm against it. 'cause it is annoying ;)

but if each player can choose on his/her own (by clicking a box in settings) if autologout works for him/her, then there is no problem.
Mojko on 08:34, 25. Mar, 2009
Let me explain how it works. Each time you make some action in our system (push some button), the current timestamp is stored as "last known action" made by a player. This data is used to evaluate if the player is on-line, off-line, not interested or dead. You don't need to logout to let the system know that you are no longer on-line.

When you don't log out properly, you just loose the option to see new posts/messages correctly. But this really doesn't bother other players.

Session timeout is currently set to 7 days, i.e. if you log in and don't make an action for more then 7 days, the system will make you log in again, if an action is made.
DPsycho on 16:37, 25. Mar, 2009
Does logging out immediately cause you to appear as offline to other players, or are you still shown as online until a few minutes pass?
Mojko on 19:00, 25. Mar, 2009
The definition of beeing on-line is following: Last known action took place in less then 10 minutes. So, in other words, the system needs 10 minutes to realize that you are no longer on-line.

System must not rely on the "logging out event", when calculating on-line status, becuase logging out is not mandatory.