MArcomage

Free multiplayer on-line fantasy card game

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DPsycho on 15:00, 6. Oct, 2011
Boasting peafowl, Uncommon 2/2/2

Legend
N=your keywords - enemy keywords
M=your nonzero - enemy zero cost
Enemy stock -N
Stock +M


That's a lot of math, but it's certainly unique.

My first thought is that this would be the easiest Legend to play being 2/2/2 Uncommon. Decks that draw Rares with ease would use this just for the keyword effect without bothering to optimize the written effect.

My second thought is that I hope M and N can be negative values rather than setting a lower bounds of zero. If you can play this card at a time that it reduces your stock or benefits your opponent, if not both, then I have less of an issue with it being a cheap Legend. (Though since it's likely to give you 6 stock after subtracting cost in addition to whatever change it's making to the opponent's stock, this thing could be way out of line.)
Damalycus on 16:22, 6. Oct, 2011
When submitting i thought about negative values, as must have aspect, so it could be stolen and etc.
Only problem for me is the correct wording here.
Player with more keywords gets stock+ for difference?
Or simply leave as it is, if it's intuitive enough.
And one more thing - by more keywords I mean even the same keywords. 6 mages would be stronger than 1 Arthoria the Saber.
Damalycus on 16:26, 6. Oct, 2011
In theory it can give you 8 stock and deplete enemy stock by 20 in best case scenario.
DPsycho on 18:11, 6. Oct, 2011
I read it as being different keywords since that's how most cards operate. I'm not sure how to clarify that in few words. If you wanted to change it to "keyword cards" then it would, while being a very different effect, at least be more intuitive and give a natural cap of 8.