MArcomage

Free multiplayer on-line fantasy card game

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NG_Beholder on 18:35, 15. Sep, 2011
Is this card meant to be wokred like Farm or Vulture? If yes, you could word it like this:

If opponent's last cards was discarded
Summon opponent's last card
else move random common card from opponent's hand to Desertion position

And, to be honest, for that cost I'd like to see "non-rare" instead of "common" in last part.
DPsycho on 18:48, 15. Sep, 2011
I say keep the cost but add Illusion. Only problem with that, though, is we'll have people wondering why they drew a Rare rather than the discarded card when accidentally triggering it while hoping for the primary effect. Could have it select a position for the card it's taking to solve that.
Damalycus on 19:20, 15. Sep, 2011
I meant to have this card work against farm or vulture or etc. Summon card which the enemy has manually discarded.

Or maybe one of the cards which he, himself discarded from his own hand with some spells.
Damalycus on 19:24, 15. Sep, 2011
To even more justify the cost - summoning from enemy's hand could be not random. Like succubus, but only for commons.

And speaking about illusion, we have similar cards which confuse the people. I don't think we need to change cards to counter the issue. They will simply learn after 1 mistake, as did I.