MArcomage

Free multiplayer on-line fantasy card game

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NG_Beholder on 17:05, 28. Aug, 2011
Rare, 0/20/0
Dragon, Illusion
If new:
Enemy Tower: -10
Always:
Attack: 30
Gain random resources equal to the damage dealt on enemy's tower

Another RARE dragon? Come on! We have 22 Dragon cards, but only 3 of these are commons and 2 are uncommons (pretty bad uncommons, to be honest).
I like this card, but can you rework it into uncommon? 0/25/0 cost and 25 attack should be fine for an uncommon.
Lord_Earthfire on 17:12, 28. Aug, 2011
I believe that dragons are a sort of cards which should be almost rare in the universe of Arcomage, since the way i know dragons belonged anyway to the strongest beasts in the MM-Parts.

But i can of course rework this card, i mean, this is a rather small dragon and in the end its up to the developers to decide which rarity this card should have (If it is ment to be implemented) :)

Edit: Lowered damage by 5, increased cost by 3 and made it uncommon
Spoon on 19:54, 28. Aug, 2011
I like this concept, it's definitely something new and I think I'd have it in my deck.

I also think that dragons should be mainly rare; adding more commons (and to some extent, uncommons) really makes it a lot easier to get your first Dragon Egg and will alter the balance of the entire keyword in lots of ways.
Lord_Earthfire on 21:07, 31. Jan, 2012
I made it a rare again, i saw it more being rare lore- and effect-wise
Damalycus on 04:13, 1. Feb, 2012
I really like this over some of the current dragons