NG_Beholder wrote:
Oh, come on. What are you talking about? Stock +3 for non-keyword decks with 3r cost? How about Supply units that can give you +3 stock, cost 1r and discard cheapest (that means most useless) Soldier from your hand? How about White lady - zero-cost +2 stock if your tower is higher than enemy's? How about Wheat farm - the most powerful stock+ card in game? 3 Wheat farms is pure +5 stock, 5 - +9?
Supply units gives you +2 of your "needed" ressource (normally you play with soldiers in this deck -> need recruits). Also it "steals" one of your keyword cards... maybe the most useless... but probably one, that would have given you +10 side-effect for each played soldier.
White lady gives "only" stock +2 (what I have proposed for this card)... and only "when in condition". This "condition" can only be influenced worse, then the one of this card (my opinion).
Wheat farm should normally be only twice (or maybe 3 times) on your hand: If you already have 2 wheat farms on hand, the third is drawn with a chance of 0.65*0.25/15=1%... thats nothing... but possible ;-)
(so right, to get a second farm without using the fairy is about 2% per round). To be honest, without harvest fairy, you have almost "no chance" to get several wf-instances on your hand. Playing the fairy first, we have to consider, that you need 2 turns to play a first "fruitful" wf.
Considering the "best (normal) case": one wf and the fairy on hand, you get:
1. round fairy: -1r
2. round wf 1: net +5 stock
3. round wf 2: net +3 stock
thats +7,66 stock totally or ~+2,55 stock per turn... assuming, you had 1wf AND the fairy on hand... and you keep your third wf on hand.
dimitris wrote:
Dwarven warriors:
- Always -> bricks +3, Attack 4
- Potential -> Production X2 (alliance trigger), with normal (3) facilities this is equal to stock +3
Both cost 3r... which is stronger?
Now I understand what you mean... But first you have to play some alliance-cards to trigger the keyword. At a rate of 17+3 keyword gain it happens after 3-6 alliance cards have been played. This way you can say, the card gives you on average +0,33stock up to +1stock. That would be a "fair" comparison.
Maybe I still don't have the game mechanics: Some people say, it is "all or nothing"... as I understand it, the next card drawn after play is
not relevant to get the bonus... is it?? If it does, I take back all my criticism and "believe you", that this card is rather "average-weak" ;-)
NG_Beholder wrote:
I don't think that 3r cost card that gives +3 bricks and +3 stock for pure keywordless deck is something that worth so intensive discussion. If cards I mentioned aren't overpowered then moreover this one isn't. Yes, it can be a decent support for keywordless building deck - but nothing more.
I agree... it wasn't my intention, to discuss that "heavy" on such a passive card... I never mentioned, that this card is "overpowered". It is not "the old Byakko" and also not reunion of the tribes ;-) ...but for a common it is a very strong "non-keyword-deck"-card, that I would put at once in my non-keyword-deck, although I don't need that much bricks ;-)
Still proposing:
Cost: 2 R
"basic-income" 3 random ressources
"non-keyword-income": stock +2
thats a net-income of +7ressources so it is comparable to other "strategic-donators".
btw: I like the new pic much more ;-)