dimitris wrote:
However, I'd prefer if instead of +Wall effect, it would discarded highest rarity beast/frenzy card from enemy, and do some additional damage based on its cost. This would fit more with the card's concept as well. It's a hunter not a builder, right? :)
Hmmm... as a hunter I'd like to "eat the beast up" ;-) ...okay vs. barbarians you could call this cannibalism... nevertheless:
what about your recruits + (half) the card-cost?! Instead of wall+?! That would make it indirect cheaper, as wished above...