Wrath of the Forest, Uncommon, 9g/9r
Nature. Destruction.
Discard a card from opponent´s hand
Enemy tower: -2N
Enemy wall: -3N
N = #nature in hand
This needs to cost a lot more than it does now. It's the same total cost as
Intrigue but, in addition to that card's complete effect, always deals 2 tower and 3 wall damage with the likelihood of much more, and it can also be chained with another Nature or Destruction to get either (or possibly both) keyword effect(s).
Alternately, drop the discard effect and this might then be balanced.