MArcomage

Free multiplayer on-line fantasy card game

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Mojko on 12:00, 6. Feb, 2011
It seems that many players enjoy games with standard AI, which was not intended (former intentions were to provide training opponent or a quick mean to test decks). Currently the player's score is not effected by AI games, because players are forced to play in friendly game mode.

I wouldn't like to mix player's score obtained from games with other players with score from AI games. Therefore I suggest to add a separate win/loss/draws score for AI games excluding AI challenges (EXP will not be effected still). This will not disrupt the AI's role of trainer/deck tester, because players will be able to choose if Friendly game mode will be active or not.

What do you think?
Apsu on 16:43, 6. Feb, 2011
This sounds like a reasonable idea.
Lord Ornlu on 21:10, 6. Feb, 2011
Not bad idea. I don't mind the Friendly game though as it is now
dindon on 22:09, 6. Feb, 2011
This seems like it would be really easy to manipulate by just giving the AI the weakest deck possible and winning 100% of the time.
Razorhelm on 15:10, 7. Feb, 2011
Am I correct that each player's "win/lose/draw" statistics are for regular games only, whereas each player's "versus" statistics are regular plus friendly games?
Mojko on 15:15, 7. Feb, 2011
Versus statistics are based on game replays, while statistics are based on games played so far. Since the the game replays were added much later these are two separate things. But yes, for players who registered later than the game replays were added, it should work they way you described.