MArcomage
Free multiplayer on-line fantasy card game
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modify max tower
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Fithz Hood
on
11:16, 2. Feb, 2011
#1
Probably it's not implementable, probably it's not an interesting idea, but I thougt that there could be some card that raise/lower the max tower.
something like:
10b 5g uncommon:
max tower:-10
enemy max tower:+10
or
5b 7r uncommon:
enemy tower:-10
enemy max tower:-15
or else
20g uncommon:
halve enemy max wall
Obviously we should have max tower and max wall parameters somewhere in the game, maybe net to tower and wall values.
something like: tower: 65/100, wall: 47/150.
This last addition could be useful also to quickly understand if we are playing in normal or long mode (the long mode icon over the facilities is a very little notification for something so important for the gameplay)
Mojko
on
11:34, 2. Feb, 2011
#2
Sorry, such feature is unsupported. Max tower values are game constants and can't be modified.
Fithz Hood
on
13:29, 2. Feb, 2011
#3
Yeah, too bad.
But adding the max tower next to tower is not a bad idea in my opinion.
like
this
I mean
Mojko
on
14:58, 2. Feb, 2011
#4
Partially implemented in
r1424
. I added these constants to detailed description, which is available if you hover with mouse over.
Development
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modify max tower
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