NG_Beholder wrote:
...Redesign doesn't have any keywords. Yes, it's a strong card, but not overpowered.
Reunion had no keywords either... but at least Reunion wasn't bound to any other conditions...
NG_Beholder wrote:
In fact, I think that the game needs more cards for construction and resource victories. There is a crapton of oneshots (most rare Dragons, Leviathan, Ocean queen, Ice revenant, Phoenix, All-elemental attack, Apocalyptic rain, Crugg, Implosion, that new Suzaku...)
Some of your stated are keyword-relevant... those are not comparable with redesign, especially not, when based on number of keyword cards, like phoenix or Crugg... The Queen is no one shot imo... You need another rare to inflict 90 damage... thats not the "baam"-effect of others. However: Bahamut is another new "one-shot"... and you are right... there are plenty of them... nevertheless, all your stated cards cost much more then redesign... so you mostly can "smell" the incoming one-shot... especially when it's a "one-ressource-only"-one shot ;-)
...put in "some" Samurai cards and "keep your eyes open", then those nasty bastards won't reach your tower ;-)
NG_Beholder wrote:
only three cards that can be called "construction oneshots" (Redesign, Pyramids and Citadel of Myr), and only two for resource victories (Residence of gods and Duplication). Laputa was nerfed to the ground by that wall+ condition so it can't help much in construction victory, same with Ancient sage.
What about Magic barrier, Fortified Castle, Magical palace, Forgotten castle, Rock elemental(as keyword-based) or the unexpected (because "wrong" ressource) Kings elite guard?? Aren't tower +30 "surprising" enough??
Also you have to admit, that keeping your wall high, makes also a "slow tower building" very efficient. Most of the dragons can be blocked by a high wall.
NG_Beholder wrote:
Don't nerf Redesign - one of the few cards that can give you construction win. Raise its cost if that's need, but don't touch effect.
That's why I think, that Magic barrier is more "honest". If you see your opponent stores more and more bricks, you can "smell" the incoming... such as with (most of) the destruction-one-shots.