MArcomage

Free multiplayer on-line fantasy card game

Please log in

JimmyMethod on 04:47, 1. Jan, 2009
This may or not be a long way off, but a tournament would be a cool idea.

In addition to an open tournament, another interesting addition to it could be, before the tourney, a round-robin of all tourney participants could take place, where everyone used their own deck (no changing between games during the round-robin). The 4 decks that had the highest winning percentage after the round-robin are the only decks players can select for the tournament.
KingPirux on 18:22, 1. Jan, 2009
COOL IDEA. but... how do you know if the other player didn't changed his deck? and how do you know if it is the same deck(it could have 2 similar decks)?

the tournament is a good idea but it must be open deck. actualy... we can start the tournament right now. :P just let's see whos interested in the tournament (a good idea is to publy this in the main webpage or a new button in the menu bar, because there are a lot of good players that never entered to the forum...)
Loki on 18:54, 1. Jan, 2009
I would certainly be interested in a tournament, though a little time to prepare would be nice, especially since we just got these new cards last week.
JimmyMethod on 20:09, 1. Jan, 2009
I was thinking more along the lines of another feature of the site being 'Tournaments', and it could insure the deck designs were maintained, and it would match players up against each other.

Without a site feature, we could do it, too, but it would require a lot of in-forum convo etc.
Endovior on 18:56, 3. Jan, 2009
Not to mention that the 'closed deck' nature of the tournament would be largely a matter of honor.

I'd be interested either way, though.
garbageonly on 19:29, 3. Jan, 2009
I've thought of this before, but I think the biggest problem will be the length of the matches.
If two people only make 1 move a day, it would take forever...
& you can't really force people if they happen to live in complete different time zone etc
quirinus on 15:08, 5. Jan, 2009
I'd be inerested in Tournaments. Closed ones sound very nice, though open ones are not bad either.

I agree that an additional button for that would be nice.

As for the time zones, etc. why not time every game so it has to be played inm let's say, 2 days. Then if the player wins, he gets a new opponent and another 2 days.

If the time passes, how to decide the winner? There should be a score (from resources & facilities, tower & wall and cards), so the player with the higher score wins.

Maybe even add some timer like in speed chess, so when the time for the move is over, it just skips to the opponents turn, or just lowers the score for the time that is spent beyond the endline.
garbageonly on 15:38, 5. Jan, 2009
I disagree with the solution suggested by quirinus.

What if someone can only use 30min of internet a day and live in a complete different time zone from his/her opponent? Should he/she be rejected from entering?

Also the 2 day match ending calculation is not a good idea. whoever is winning can simply stop playing & wait till the time is up and claim victory?
JimmyMethod on 17:19, 5. Jan, 2009
While 2 days is a bit much, I don't think a week is too short to expect a game to finish. Say we got somewhere between 16-32 people (some people getting 'byes'), each tourney would last about a month.

Someone would have to be a judge and look at games featuring prolonged inactivity (say, longer than 48 hours) and if it looked like someone was stalling, they could be automatically DQed.
Progressor on 18:59, 5. Jan, 2009
I so disagree on the rush-rush part. Games are often longer then a week, so why should tournaments be shorter?
(I don't have much time right now, Ill post my opinion more thoroughly later.)
quirinus on 14:20, 7. Jan, 2009
Well, if you don't have the time to play, simply don't join the tournament. I know it's rough, but what's the point in playing if you can't play normaly and need xyz days to play a turn? It's even kinda unfair towards your opponent. If you're going to play a tournament, you must be willing to invest some time in it, otherwise just play normaly.

Then again I might be biased, since I also play a RTS where one game is usually about 15 min long and the tournament does not last very long - shorter than a whole day. (if you're eliminated eariler, it's even less long) There the people that can't play it simply don't sign up for it, or if they do and don't show up, their opponent gets a free win.

My other point is that, you can't satisfy all the players, we just need to see what is ok for most of them. I know it's unfair, but that's how the world works. :P We'll need to cast some votes at some time, if we don't find a solution that's suitable.


This brainstormim is good, something should come out of it, I'm sure. :)


grabageonly, that's a good point about stalling, and I think judges would not solve the problem completely, though it could help. But we'd definately need judges, like JimmyMethod said. They should be some people outside the tournament, some neutral people?


We could organize two types of tournaments, speed macromage for the people that have time to play (it might be good to organize groups by time zones or something? but that may be unfair), and normal tournaments for people that don't have much time to play.

People are usually free on saturdays-sundays, maybe allow people to play during the week, but the main play time would be the weekend?
DPsycho on 18:41, 7. Jan, 2009
Do bear in mind that if two players are in a different time zone, from the perspective of each of them, it's the other who is taking forever to play. You can't say that one of them should not have joined the tournament when they are, effectively, both delaying the game by happening to be asleep or whatnot when the other takes his turn. Neither is more at fault than the other.
KingPirux on 18:52, 9. Jan, 2009
ok... this is getting more like a war than a tournament... i don't agree with the time limit but i agree that is unfair in some places. so

1 week time limit.

i think it's enough for the simple reason that a lot of people play this game in work times or in diferent free times that some times you don't have for diferent reasons, so 2 days is too low, 1 week is excelent i think...

one more thing: it's true that this is going to take almost forever if we think that could be playing more than 30 people and each one takes a week to play, but, in this tipe of game we can't be rush.
the solution i propose is a new kind of eliminatories, like points, wining with tower destruction is x points, win in 100 rounds x points, and so on.. so each player has to win 10 matches, the one that makes it with more points is the total winner.
or what other ideas do you offer?