Here is preview of the prototype I just finished:
Compare the
before and
after layout in an identical game.
Changes:
1 - Quick game switching menu removed (this will probably be removed regardless of this change)
2 - Next game button moved to the right (it's not always present)
3 - Refresh button moved to the left (it's always present)
4 - Play and discard button for each card removed. Added "general" Play and discard buttons. Each card now has a radio button above
5 - Card modes are now next to the radio button. If the card can't be played (not enough resources for card cost), card modes are not displayed.
6 - Game state indicator moved to bottom
7 - Game mode flags moved to the upper left part
Card actions:
BeforeDiscard: 1 click
Play: 1 click (2 clicks if the card has modes)
AfterDiscard: 2 clicks
Play: 2 clicks (3 clicks if the card has modes)
I didn't go for the "Card action selector", because that could cause unwanted actions, even though it would require less space.