MArcomage

Free multiplayer on-line fantasy card game

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dindon on 15:56, 21. Oct, 2010
I'm surprised that this card wasn't one of the ones rescaled for long mode. Getting this amount of resources in long mode is quite easy, making it a very, very strong card.
dimitris on 16:01, 21. Oct, 2010
Yes, I agree. I've already had two resource victories with this card today. 50/50/50 is easy to reach in long mode I guess.


EDIT: offtopic --> Again the identity problem! This thread looks like it was created by Indarija.
DPsycho on 16:55, 21. Oct, 2010
The thread probably -was- created by Indarija. The card is four and a half years old, so it's not unlikely that dindon wasn't the first to start a topic connected to it. Whether she created it without posting or made a post and then deleted it, I don't know. What's the problem, exactly?
Fithz Hood on 22:23, 21. Oct, 2010
I propose to change it to: stock +150
Zard0z on 11:33, 14. Jul, 2011
And add some keyword that will make it discardable by an opponent's keyword
Damalycus on 11:50, 14. Jul, 2011
Make a two-type price dependent on long or fast mode played.
Like - 50/50/50 and 75/75/75.
And to make it work:
50/50/50
If long mode, and stock is 25+ = resource accumulation victory
Damalycus on 11:44, 19. Jul, 2011
Anyway, Suzaku is much more stonger card cost/effective wise.